Revolutionary technology can lead to disruptive innovation. We are witnessing the dawn of augmented reality and the Microsoft HoloLens is leading the way. The HoloLens provides a new landscape for us, as developers and innovators, to break new ground with more emerging experiences.
This discussion will briefly introduce tools for the HoloLens that are often not shown in the videos you may have seen and then spend the majority of time on various developer scenarios. We will go beyond the built in apps, look at the development environment, choices you have and what it is like creating our own apps and games.
You will leave knowing what skill sets are needed, what types of apps and games lend themselves to easier migrations and a basic understanding of how to develop with the HoloLens. This session and demonstrations will focus on using Visual Studio, Unity, C#, DirectX and C++.
Greg Levenhagen is a Microsoft MVP in Windows Development and principal software engineer consultant with Skyline Technologies. He has a great passion for giving back to the community and teaching. A true enthusiast of computer science, with passions and interests including mobile, UX, architecture, parallel, testing, agile, 3D/games, cloud, languages and much more. Greg speaks at conferences like ThatConference, CodeMash, Code PaLOUsa, TechBash, VSLive, KCDC and DevLink. He is also a Microsoft Certified Trainer, board member of ThatConference, president of the Northeast WI Developers User Group / Northeast WI Code Camp / Milwaukee Code Camp, cofounder of the Northeast WI Agile User’s Group, INETA speaker, IEEE and ACM member and a PhD student.
Along with being a life-long geek, Greg enjoys golfing, football, woodworking, philosophy and stimulating conversation.
When & Where
Appleton, WI 54912